Videogame – Requiem

Videogame Requiem
Videogame Requiem - map

Isometric view

The use of isometric view is widespread in the world of video games. It allows us to place any asset in any position we want.

Videogame Requiem - desert map
Videogame Requiem - dungeon
Videogame Requiem - menu

Personal project of art direction and design of items and scenarios for the fantasy RPG videogame: Requiem, presented as a collaboration proposal for the Valencian company Orenjigames.